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Research and development hl2
Research and development hl2












research and development hl2

One of the new pieces of hardware that we know Valve is working on now is a brand new pair of VR controllers that depart significantly from the first-generation which shipped with the Vive. Our sense is that this will actually allow us to build much better entertainment experiences for people.” Valve’s newest prototype VR controllers | Photo courtesy Shawn Whiting He’s had the ability to think about what the input device is and design a system while he designs games. “This is something that Miyamoto has always had. “One of the questions you might be asking is ‘Why in the world would you be making hardware?’ What we can do now is we can be designing hardware at the same time that we’re designing software.” said Newell. Newell didn’t confirm any specifics about the games, but did say that they’re being built at the same time as Valve’s ongoing VR hardware development, reports Eurogamer. Speaking with Eurogamer this week, Valve head Gabe Newell confirmed that development of the three VR games was ongoing in both the company’s own Source 2 engine and Unity.

research and development hl2

Valve’s Gabe Newell | Photo courtesy Kotaku Having designed the SteamVR Tracking system, and co-created the HTC Vive, there’s now the matter of VR’s missing killer app, which the company seems poised to take a stab at. The company behind some of the greatest games ever made- Half-Life, Portal, Counter Strike, Team Fortress, to name a few-is far from done with VR. Valve has confirmed that the company is in development of not one, but three “full” VR titles being built in conjunction with their ongoing VR development.














Research and development hl2